返回画廊 Back to gallery 三维与渲染 3D & rendering / 描述性分类 An editorial category
动画赛璐璐三维风 Anime cel-shaded 3D 用三维模型呈现接近二维动画的明暗分区与轮廓线。阴影常被压缩为少量色阶,镜头与特效进一步强化手绘动画的观感。 Three-dimensional models are rendered with the discrete shadow shapes and outlines of 2D animation. Limited shading bands, camera composition and effects reinforce the drawn appearance.
GUILTY GEAR -STRIVE- GUILTY GEAR -STRIVE- Arc System Works
看什么 What to look for 01 少量色阶的硬边阴影 Hard-edged shadows in limited tones
02 可控的轮廓线 Art-directed outlines
03 动画式形体夸张与镜头 Animation-like exaggeration and framing
代表游戏 Games in this style 03 / 参考作品 REFERENCES Arc System Works
GUILTY GEAR -STRIVE- GUILTY GEAR -STRIVE- 三维角色使用精确设计的阴影块和线条,让战斗镜头呈现近似二维原画的轮廓。 Carefully shaped shadow blocks and lines make 3D fighters read like 2D animation drawings.
官方来源 Official source 图片来源与署名 Image source & credits Arc System Works
官方商店公开截图;未确认独立转载许可。 Public official-store screenshot; separate republication permission is unverified.
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Arc System Works
DRAGON BALL FighterZ DRAGON BALL FighterZ 角色的硬边阴影、黑色轮廓与爆发特效复现电视动画的平面观感。 Hard-edged character shadows, black contours and explosive effects reproduce the flat appearance of television animation.
官方来源 Official source 图片来源与署名 Image source & credits Arc System Works / Bandai Namco Entertainment
官方商店公开截图;未确认独立转载许可。 Public official-store screenshot; separate republication permission is unverified.
官方来源 Official source · 打开原图 Open original image
Tango Gameworks
Hi-Fi RUSH Hi-Fi RUSH 三维场景与角色使用鲜明色块和动画阴影,并以二维图形效果强调节奏与冲击。 Bright color blocks and animated shadow shapes cover the 3D world, while 2D graphic effects accent rhythm and impact.
官方来源 Official source 图片来源与署名 Image source & credits Tango Gameworks / KRAFTON
官方商店公开截图;未确认独立转载许可。 Public official-store screenshot; separate republication permission is unverified.
官方来源 Official source · 打开原图 Open original image